Blood Angels get cheap Devistators? other BA lameness

So, the more and more I absorb the BA codex, the more and more I find its advantages over the C:SM codex... As someone who converted to the BAs a few months back (yes, 4 months before the codex was released) I am begining to be a bit shocked at how strong the BA dex is. Now, Im not stating its overpowered, but I cant really find a weakness in the army... When I compare it to the C:SM, I know the C:SM has awesome special characters who change the dynamic flavor of the army, however I dont know what else it can bring against the BAs.
So, here are things I think should be changed in the BA dex:
The Devastators in the BA dex should NOT be cheaper than C:SM. BAs are an assault army and the C:SM are a shooty army, so why does this work?
BAs should NOT have sternguard veterans... They are one of the benefits to the C:SMs that is no longer unique.
The Furioso dreadnought should NOT be front armor 13. Thats the place of the ironclad, which is no longer "that" dreadnought. The furioso dreadnought also should not have "blood talons" either, they kinda lame in how good they can be... Give them lightning claw rules, fine, but the stacking attacks. You could take out a squad of marines a turn with that.
Here is what I think the C:SM has to offer over the BAs:
- Null Zone Librarian power
- Troops that can take a land raider (notice in the BA codex most units can take dedicated transports on pg. 90 only!)
- Special Characters which change the play style of the army
- Cheaper TH/SS Terminators
So, with that said, please leave your comments! I would love to hear what advantages the C:SM can bring that im just not thinking of (and dont say land speeder storms or thunderfire cannons).
